Track: Posters, Panels, Roundtables, Workshops, Tutorials
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Item Combining Different Techniques for Documenting Medieval Runic Inscriptions(The Eurographics Association, 2025) Bonelli, Letizia; Magin, Elisabeth Maria; Riel, Sjoerd van; Campana, Stefano; Ferdani, Daniele; Graf, Holger; Guidi, Gabriele; Hegarty, Zackary; Pescarin, Sofia; Remondino, FabioThis poster aims to discuss the limitations and benefits of different imaging techniques when capturing fine inscriptions on objects made of bone, wood and leather, with the explicit goal of producing models suitable for scientific study. The case study is conducted on a corpus of approximately 60 runic inscriptions from medieval Oslo, dating between the 11th and 13th centuries and will be published through the museums existing online web interfaces, Unimusportalen, and BItFROST.Item Increasing Heritage Accessibility Through Sustainable Digital Content Standards(The Eurographics Association, 2025) Haynes, Ronald; Malamos, Athanasios; Marchetti, Vincent; Campana, Stefano; Ferdani, Daniele; Graf, Holger; Guidi, Gabriele; Hegarty, Zackary; Pescarin, Sofia; Remondino, FabioThis workshop focuses on increasing heritage accessibility through sustainable digital content standards, sharing expertise to discuss 3D Web standards like Web3D and IIIF. Enhancing skills for creating inclusive, sustainable digital content, and exploring how standards support heritage data access and sharing, participants will learn about implementing these standards (e.g. X3D, glTF, IIIF), discuss integrating 3D content across cultural heritage spaces, and consider options for using AI in 3D recognition and generation. The goal is to help in leveraging standards for accessible, sustainable experiences.Item Safeguarding the Past: Blending Digital and Traditional Tools to Combat Illicit Excavations and Cultural Property Trafficking(The Eurographics Association, 2025) Abate, Dante; Salvi, M. C.; Orengo, Hector Alexis; Berganzo-Besga, Iban; Farella, Elisa Mariarosaria; Remondino, Fabio; Yates, Donna; Jong, Anna de; Campana, Stefano; Ferdani, Daniele; Graf, Holger; Guidi, Gabriele; Hegarty, Zackary; Pescarin, Sofia; Remondino, FabioIllicit excavations and the trafficking of cultural property remain serious transnational threats, often linked to organized crime and conflict-related instability. Addressing this challenge requires interdisciplinary collaboration and the integration of innovative digital tools. The Safeguarding the Past workshop, held within the REVITALISER project activities, explores the use of Earth Observation, AI, and 3D technologies alongside legal and criminological frameworks. It brings together researchers, professionals, and authorities to strengthen cultural heritage protection.Item Advanced digitisation and AI-powered data processing for Cultural Heritage: the HERITALISE Project(The Eurographics Association, 2025) Matrone, Francesca; Chiabrando, Filiberto; Lingua, Andrea Maria; Campana, Stefano; Ferdani, Daniele; Graf, Holger; Guidi, Gabriele; Hegarty, Zackary; Pescarin, Sofia; Remondino, FabioThe digitisation of cultural heritage assets ensures an accurate digital archive for future generations and serves as a powerful tool for conveying the knowledge and significance of material heritage to the broader public. This contribution presents the overall goals of the HERITALISE project and the foreseen activities, which will combine AI tools for data processing and metadata and paradata creation. NeRF, 3D Gaussian Splatting and LLMs will be involved in the project with different aims ensuring the advancement of digitisation methodologies and standardisation in the cultural heritage field.Item The GDH LidArc Initiative - Pioneering Global Under-Canopy Archaeology by LiDAR(The Eurographics Association, 2025) Campana, Stefano; Canuto, Marcello; Estrada-Belli, Francisco; Garrison, Thomas; Maschner, Herbert; Morales-Aguilar, Carlos; Remondino, Fabio; Campana, Stefano; Ferdani, Daniele; Graf, Holger; Guidi, Gabriele; Hegarty, Zackary; Pescarin, Sofia; Remondino, FabioThe GDH LidArc Initiative aims to support underfunded projects in Europe, Africa, Asia, and the Americas (where possible) in the acquisition, processing, and interpretation of high-quality LiDAR data for archaeology. The research team is a consortium of universities and institutes based in Italy and the USA, with leading expertise in landscape and digital archaeology, including high-resolution LiDAR. The broader goal of the initiative is to select projects that reduce inequalities in access and lead to significant discoveries. Interested groups worldwide are invited to submit proposals for research projects, which GDH and the consortium will review. The consortium will then carry out the flights, analysis, and provide the data to the project.Item A Proposal for Proactive Quality Assurance in Photogrammetry Workflows: Using Smart-device LiDAR for Scaling(The Eurographics Association, 2025) Hegarty, Zackary; Saari, Michael; Campana, Stefano; Ferdani, Daniele; Graf, Holger; Guidi, Gabriele; Hegarty, Zackary; Pescarin, Sofia; Remondino, FabioThis preliminary project report proposes a low-cost quality assurance step for digital documentation workflows using consumer-grade LiDAR on mobile smart devices. We explore if LiDAR-generated meshes can be used to scale photogrammetry models post hoc, addressing scaling errors caused by human input. Preliminary tests on replica cultural heritage objects show scaling accuracy within 3.5% of photogrammetric reference models, with minimal local deviation. The method is fast, relatively low-cost, and requires almost no specialized training, making it a practical fallback in constrained field conditions. While not a replacement for traditional methods, it has the capacity to improve the reliability of digitization workflows with minimal overhead.Item Reimagining the Past: Diverse Voices in Virtual Heritage Reconstructions(The Eurographics Association, 2025) Barceló, Juan A.; Apollonio, Fabrizio Ivan; Fallavollita, Federico; Foschi, Riccardo; Krzysztof, Koszewski; Kuroczynski, Piotr; Pescarin, Sofia; Tzerpou, Evdoxia; Campana, Stefano; Ferdani, Daniele; Graf, Holger; Guidi, Gabriele; Hegarty, Zackary; Pescarin, Sofia; Remondino, FabioIn recent years, digital technologies-particularly 3D visual reconstruction-have become essential tools for interpreting ancient buildings and artefacts that are lost, never built, or partially preserved. Widely adopted in research, education, cultural dissemination, and media, these technologies still lack standardized methodologies and terminology. Addressing this gap, the Erasmus Plus project CoVHer (Computer-based Visualization of Architectural Cultural Heritage, 2022-2025) brought together seven partners from five European countries to establish shared guidelines, a glossary, an open-access 3D repository, and a dedicated MOOC. This panel promotes interdisciplinary discussion on the conceptual, methodological, and epistemological challenges of virtual hypothetical reconstructions. Topics include classification of digital modelling methods, representation of uncertainty, scientific transparency vs. visual conventions, and the development of a shared vocabulary for heritage reconstruction practices. The aim is to advance informed, validated, and reusable digital models that support education, communication, and cultural heritage management.Item Web3D Publishing Tools and Techniques for Digital Heritage(The Eurographics Association, 2025) Bergstrom, Aaron; Polys, Nicholas; Brutzman, Donald; Campana, Stefano; Ferdani, Daniele; Graf, Holger; Guidi, Gabriele; Hegarty, Zackary; Pescarin, Sofia; Remondino, FabioIn the rapidly evolving landscape of digital heritage, the integration of Web3D technologies offers unprecedented opportunities for the preservation and dissemination of cultural heritage assets. This tutorial aims to equip participants with essential tools and techniques for effective Web3D publishing, focusing on methodologies that enhance accessibility, interactivity, and interoperability with digital heritage content. This tutorial will provide hands-on activities and live demonstrations to attendees, delivered by multiple presenters on the topics of web-friendly 3D formats, importance of metadata and interoperability, content authoring applications, and their associated content development pipelines.Item 3D Data in the Data Space for Cultural Heritage(The Eurographics Association, 2025) Münster, Sander; Medici, Marco; Fresa, Antonella; Stan, Alexandru; Campana, Stefano; Ferdani, Daniele; Graf, Holger; Guidi, Gabriele; Hegarty, Zackary; Pescarin, Sofia; Remondino, FabioThe common European data space for cultural heritage is an initiative of the European Union, funded under its Digital Europe programme. It supports the digital transformation of Europe's cultural sector and allows cultural heritage institutions across Europe to share digitised cultural heritage content, with high-quality metadata, including in 3D, to promote the reuse of digitised cultural heritage among various audiences, creating value for the economy and society. The workshop is dedicated to (1) to provide an insight in the Data Space for Cultural Heritage and the supporting projects carried out particularly to deal with 3D assets. (2) To discuss the impact of those endeavours with regards to overarching challenges as data, standards, capacities and application, (3) provide a hands-one experience with innovative tools.Item Generative AI and the Narrative Turn in Digital Cultural Heritage Education(The Eurographics Association, 2025) Economou, Maria; Antoniou, Angeliki; Champion, Erik Malcolm; Chrysanthi, Angeliki; Sylaiou, Stella; Campana, Stefano; Ferdani, Daniele; Graf, Holger; Guidi, Gabriele; Hegarty, Zackary; Pescarin, Sofia; Remondino, FabioThis panel explores how generative AI transforms higher education teaching, design, and evaluation of interactive digital narratives (IDNs) in cultural heritage. Bringing together scholars from museology, digital heritage, game design, creative computing, and educational technology, it examines AI's impact on pedagogy, authorship, and interpretive authority. The discussion focuses on three themes: AI as a disruptor of traditional humanities education, its potential for collaborative narrative co-creation, and the need for new evaluation frameworks grounded in ethics and critical literacy. Addressing both institutional resistance and inevitable change, the panel aims to foster dialogue around inclusive, reflective, and ethically grounded approaches to AI-enhanced cultural storytelling.Item Opportunities and Tools from the Cultural Heritage Cloud(The Eurographics Association, 2025) Rodier, Xavier; Kotzinos, Dimitris; Borras, Mikel; Ioannakis, Georgios Alexis; Gattiglia, Gabriele; Campana, Stefano; Ferdani, Daniele; Graf, Holger; Guidi, Gabriele; Hegarty, Zackary; Pescarin, Sofia; Remondino, FabioThis four-hour workshop will introduce participants to the European Collaborative Cloud for Cultural Heritage (ECCCH), also called Cultural Heritage Cloud, an initiative aimed at fostering collaboration, innovation, and digital preservation within the cultural heritage sector. The Cloud is being set up by the ECHOES project, and other projects of the ECCCH family (i.e. projects that are funded by the same family of EU calls) will contribute to it. The three first projects AUTOMATA, TEXTaiLES, HERITALISE, that are currently funded, will also participate in the proposed workshop. Through a combination of presentations and group discussions, attendees will discover how the Cultural Heritage Cloud and the associated applications, brought in by ECHOES and the 3 sister projects, will be able to enhance their research projects and contribute to the broader cultural heritage community. By the end of the workshop, participants will have a clear understanding of how to utilize the Cultural Heritage Cloud to foster sustainable collaboration and address challenges in the cultural heritage domain.Item Hands on with IIIF(The Eurographics Association, 2025) Robson, Glen; Campana, Stefano; Ferdani, Daniele; Graf, Holger; Guidi, Gabriele; Hegarty, Zackary; Pescarin, Sofia; Remondino, FabioThis workshop will introduce the IIIF Image and Presentation standards and include hands-on exercises to create and use off the shelf tools to get started. We will discuss how to set up a IIIF system in production with a small collection and how to scale up to millions of images. We will include a discussion on the wider IIIF community and sources of help and advice going forward. Attendees will leave the session with an understanding of the different IIIF standards and what choices need to be looked at when setting up a IIIF system. No prior knowledge of IIIF is required and the core sessions should be easily accessible to those with confidence using the Web.Item From Digitization to Virtual Exhibition of the University of Bologna's ''Collezioni di Antropologia''(The Eurographics Association, 2025) Collina, Federica; Sorrentino, Rita; Malavasi, Maria Chiara; Iannucci, Alessandro; Belcastro, Maria Giovanna; Campana, Stefano; Ferdani, Daniele; Graf, Holger; Guidi, Gabriele; Hegarty, Zackary; Pescarin, Sofia; Remondino, FabioThis ongoing project addresses to create a virtual exhibition of the University of Bologna's ''Collezioni di Antropologia''. Due to the challenges in managing the collection and the high preservation risks, the aim is to create a new virtual, appealing and communicative collection setup. The virtual tour will be divided into three significant blocks representing the different sections of the exposed collections in the museum: paleoanthropology and prehistory, skeletal biology, and the origin of biological anthropology in Italy. Selected representative elements of the collection will be digitized using 3D structured light scanners, post-processed and optimized for online enjoyment. Finally, a virtual exhibition space will be modeled to display these elements and help provide a proper understanding of the collections and their virtual exhibition. The online experience, enriched with accessible information and interactive tools, would provide a new and appealing key to increasing public engagement, bringing scientific knowledge to wider audiences, and fostering a deeper public understanding of human history.Item Enhancing South Slavic Cyrillic Manuscripts Research through a Digital Toolkit for Cyrillic Palaeography(The Eurographics Association, 2025) Riparante, Marta; Goynov, Maxim; Paneva-Marinova, Desislava; Pavlova, Lilia; Campana, Stefano; Ferdani, Daniele; Graf, Holger; Guidi, Gabriele; Hegarty, Zackary; Pescarin, Sofia; Remondino, FabioThis paper presents an innovative digital tool designed to support the analysis of medieval Cyrillic handwriting within a codicological and palaeographical framework. The Cyrillic Palaeography Toolkit (CyPaT), developed from a standardised descriptive model and integrated with the Repertorium of South Slavonic Manuscripts and Copyists (X-XIV cc.), offers a comprehensive environment for the description, processing, and comparative study of manuscript data. By enabling direct interaction with digitised images, CyPaT allows for detailed examination of script features such as letter proportions, stroke composition, and layout. As a free and open-source resource, it promotes collaborative research and the systematic identification of script features linked to specific periods, scriptoria, or individual scribes, particularly within the South Slavic Cyrillic tradition, marking a significant step forward in the development of Digital Slavic Palaeography as an emerging field of scholarly inquiry.Item Photography as an Image of the Intangible and Social Identity(The Eurographics Association, 2025) Lozano, Daniela; Zúniga-Solórzano, Marcos E.; Campana, Stefano; Ferdani, Daniele; Graf, Holger; Guidi, Gabriele; Hegarty, Zackary; Pescarin, Sofia; Remondino, FabioThis article explores how photography can transcend its traditional function as a mere visual record, becoming a tool to explore, reflect on, and transform reality from an aesthetic, social, and cultural perspective. Through various photographic projects, it analyzes how artistic practice in photography goes beyond objective documentation, focusing on the interaction between the visual, the subjective, and the symbolic. The research is based on the analysis of the author's works and those of other artists who have addressed similar themes. A qualitative approach is used, employing the Delphi method and focus groups to gather opinions and feedback. This work underscores photography's ability to interpret the intangible aspects of memory and local identity. Additionally, it proposes the development of innovative projects that harness immersive technologies within the realm of cultural photography.Item Publishing and reusing Collections as Data across GLAM Labs and infrastructures: from principles to practice(The Eurographics Association, 2025) Irollo, Alba; Chambers, Sally; Candela, Gustavo; Campana, Stefano; Ferdani, Daniele; Graf, Holger; Guidi, Gabriele; Hegarty, Zackary; Pescarin, Sofia; Remondino, FabioGLAM (Galleries, Libraries, Archives and Museums) institutions have been exploring the publication and reuse of digital collections suitable for computational use, inspired by recent initiatives, such as Collections as Data, which facilitate the development of best practices and guidelines. This workshop will introduce relevant aspects concerning the publication of machine-actionable collections as well as include a hands-on session to create awareness of computational access in the context of international movements such as the International GLAM Labs Community. It will also include an overview of new platforms and environments to share and reuse data.Item The Digital Archaeological Atlas of Lecce: an Archive for Mapping Ancient Remains in a City that Never Stops Live(The Eurographics Association, 2025) Saggese, Dario; Miccoli, Ilaria; Scardozzi, Giuseppe; Campana, Stefano; Ferdani, Daniele; Graf, Holger; Guidi, Gabriele; Hegarty, Zackary; Pescarin, Sofia; Remondino, FabioThe paper is focused on some of the preliminary results of the research carried out on the Messapian, Roman and Medieval Lecce by the Archaeological Mapping Laboratory of the Institute of Heritage Science (ISPC) of the CNR. In particular, the various steps of the work will be analysed, with a focus on the archival research and the method of constructing the database with which all the information recovered has been archived in a GIS environment.Item Inventing and Re-Inventing the Perception of Color(The Eurographics Association, 2025) Clay, Arthur; Campana, Stefano; Ferdani, Daniele; Graf, Holger; Guidi, Gabriele; Hegarty, Zackary; Pescarin, Sofia; Remondino, FabioDeveloped within the PERCEIVE project, the Color Science Demonstrators exemplify a research-driven approach to rethinking how color is perceived, interpreted, and communicated through contemporary technologies. These artistic-technical prototypes translate complex scientific concepts and historical research into immersive, accessible experiences. Designed to engage both expert and public audiences, they serve as critical tools for exploring the intersection of digital innovation and cultural heritage. Each demonstrator corresponds to one of the five core scenarios in the PERCEIVE project- polychrome sculpture, painting, textiles, historical photography, and born-digital art-and reflects a distinct dimension of the project's inquiry, ranging from restoration science and digital heritage to immersive design and reinterpretation of historical narratives. Together, they transform abstract theoretical investigations into tangible, experiential formats. Each of the Color Science Demonstrators embodies a specific scenario from the PERCEIVE project, transforming scholarly inquiry into immersive experience. The Autochrome Demonstrator, addressing historical photography, visualizes early color processes through layered physical components and AI-generated reconstructions, raising questions about authenticity and restoration. The SCREAM Demonstrator, linked to painting, translates color diNerences in versions of Munch's The Scream into a topographic surface animated by light and sound, evoking an emotional and spatial reading of color. The VR CHROMA installation, tied to the born-digital art scenario, oNers a virtual exploration of the Chroma Tower and augmented artworks, positioning color as both symbolic and architectural within a navigable digital landscape. Lastly, the Gabinetto Segreto Demonstrator, referencing polychrome sculpture, abstracts the historical Roman cabinet into a compact illuminated form that channels the sensuality and mythology of antiquity through light-based projection and reinterpretation. By addressing distinct material and conceptual challenges in color conservation and representation, the Color Science Demonstrators not only showcase the technological and theoretical advances of the PERCEIVE project but also invite deeper public reflection on how color functions as both a perceptual phenomenon and a bearer of cultural meaning. Whether by evoking emotion, reconstructing historical processes, or imagining future interactions with digital art, these demonstrators challenge traditional modes of museum engagement and point toward new, inclusive models of cultural experience. They propose a forward-thinking approach to color-at once scientific, artistic, and profoundly human.Item AI and New Digital Education(The Eurographics Association, 2025) Lacriola, Michele; Campana, Stefano; Ferdani, Daniele; Graf, Holger; Guidi, Gabriele; Hegarty, Zackary; Pescarin, Sofia; Remondino, FabioThe impact of artificial intelligence (AI) on society and research cannot be underestimated.We urgently needs to address this transformation with a strategic and long-term perspective, also involving historical sciences. From a historical standpoint, artificial intelligence raises three main issues: the use of AI to support research, the reliability of the information generated, and the digital literacy that must be imparted to students. Specifically, it is expected that historical research and student activities will increasingly rely on AI tools, despite current limitations in distinguishing automatically generated content. This challenges us to reverse the problem: how can historians, especially at the academic level, effectively leverage AI and pass these skills on to students? The central challenge lies in learning to speka the language of AI content production, known as prompt engineering. This discipline involves formulating optimized inputs for AI models to obtain more relevant and accurate responses, thereby increasing productivity in historical research without compromising the quality of critical analysis. The goal is not to create a technological tool but to design an innovative approach that enables historians to fully exploit AI's potential while maintaining the centrality of source criticism and methodological rigor. Through advanced application of prompt engineering, historians can improve research, interpretation, and communication processes, addressing some of the traditional challenges associated with historical source analysis. The new methodology aims to equip historians with conceptual tools to manage and analyze large amounts of data, evaluate sources more effectively, and narrate history in a more dynamic and accessible way. Moreover, the integration of AI in teaching will open new opportunities to make learning more interactive and personalized, stimulating students' critical thinking and enhancing their historical understanding. This interdisciplinary approach, combining humanities and computer engineering, will prepare future historians for an increasingly digital research landscape.Item Architectural Surveying, from Point Cloud to CAD/BIM: Towards Automation of Data Processing for Large-Scale Projects(The Eurographics Association, 2025) Muyle, Carla; Schenkel, Arnaud; Campana, Stefano; Ferdani, Daniele; Graf, Holger; Guidi, Gabriele; Hegarty, Zackary; Pescarin, Sofia; Remondino, FabioAs part of a project to digitize the infrastructure of the Université Libre de Bruxelles, a semi-automated digital acquisition methodology was developed to create a 3D inventory of the buildings on the Solbosch Campus. The objective is to build an up-to-date graphical database to facilitate the daily maintenance of the sites and support future renovation projects. A systematic workflow was therefore established: one that is both tailored to the constraints, challenges, and goals specific to each building, and that incorporates automated data processing methods to ensure efficiency, consistency, and scientific accuracy throughout the acquisition process. The ultimate aim is to produce coherent datasets that are aligned with one another, streamlining procedures for projects of similar nature and scale. The long-term value of this approach lies in the potential to fully automate certain stages of the workflow, thereby improving efficiency while maintaining high standards of data accuracy.
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