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Home
Eurographics Local Chapter Events
EG UK Theory and Practice of Computer Graphics
Computer Graphics & Visual Computing (CGVC) 2025
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Computer Graphics & Visual Computing (CGVC) 2025
Permanent URI for this collection
https://diglib.eg.org/handle/10.2312/3607216
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Browsing Computer Graphics & Visual Computing (CGVC) 2025 by Subject
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Applied computing → Computational biology
1
Applied computing → Computer games
3
Applied computing → Decision analysis
1
based models
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based rendering
1
CCS Concepts: Applied computing → Computational biology; Computing methodologies → Modeling and simulation; Computer graphics
1
CCS Concepts: Applied computing → Computer games; General and reference → Performance; Computing methodologies → Realtime simulation; Computer graphics
1
CCS Concepts: Computing methodologies → Artificial Intelligence; Image and Video Acquistion → Hyperspectral Imaging
1
CCS Concepts: Computing methodologies → Collision detection; Hardware → Sensors and actuators; PCB design and layout
1
CCS Concepts: Computing methodologies → Mesh models; Image compression
1
CCS Concepts: Computing methodologies → Mixed / augmented reality; Image-based rendering
1
CCS Concepts: Computing methodologies → Perception; Human-centered computing → Interactive systems and tools; Virtual reality
2
CCS Concepts: Computing methodologies → Procedural animation; Applied computing → Computer games; Theory of computation → Design and analysis of algorithms
1
CCS Concepts: Computing methodologies → Rendering; Volumetric models; Virtual reality
1
CCS Concepts: General and reference → Measurement; Estimation; Computing methodologies → Ray tracing; Graphics input devices; Point-based models
1
CCS Concepts: Human-centered computing → Geographic visualization; Visual analytics
1
CCS Concepts: Human-centered computing → Mixed / augmented reality; User interface toolkits; General and reference → Design
1
CCS Concepts: Human-centered computing → Natural language interfaces; Graphical user interfaces; Visualization systems and tools; Geographic visualization
1
CCS Concepts: Human-centered computing → Social engineering (social sciences); Visualization design and evaluation methods; Information systems → Multimedia content creation; Applied computing → Computer games
1
CCS Concepts: Human-centered computing → User studies; Virtual reality; Information visualization
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