Web3D Publishing Tools and Techniques for Digital Heritage
dc.contributor.author | Bergstrom, Aaron | en_US |
dc.contributor.author | Polys, Nicholas | en_US |
dc.contributor.author | Brutzman, Donald | en_US |
dc.contributor.editor | Campana, Stefano | en_US |
dc.contributor.editor | Ferdani, Daniele | en_US |
dc.contributor.editor | Graf, Holger | en_US |
dc.contributor.editor | Guidi, Gabriele | en_US |
dc.contributor.editor | Hegarty, Zackary | en_US |
dc.contributor.editor | Pescarin, Sofia | en_US |
dc.contributor.editor | Remondino, Fabio | en_US |
dc.date.accessioned | 2025-09-05T21:50:43Z | |
dc.date.available | 2025-09-05T21:50:43Z | |
dc.date.issued | 2025 | |
dc.description.abstract | In the rapidly evolving landscape of digital heritage, the integration of Web3D technologies offers unprecedented opportunities for the preservation and dissemination of cultural heritage assets. This tutorial aims to equip participants with essential tools and techniques for effective Web3D publishing, focusing on methodologies that enhance accessibility, interactivity, and interoperability with digital heritage content. This tutorial will provide hands-on activities and live demonstrations to attendees, delivered by multiple presenters on the topics of web-friendly 3D formats, importance of metadata and interoperability, content authoring applications, and their associated content development pipelines. | en_US |
dc.description.sectionheaders | Tutorials | |
dc.description.seriesinformation | Digital Heritage | |
dc.identifier.doi | 10.2312/dh.20253356 | |
dc.identifier.isbn | 978-3-03868-277-6 | |
dc.identifier.pages | 2 pages | |
dc.identifier.uri | https://doi.org/10.2312/dh.20253356 | |
dc.identifier.uri | https://diglib.eg.org/handle/10.2312/dh20253356 | |
dc.publisher | The Eurographics Association | en_US |
dc.rights | Attribution 4.0 International License | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
dc.subject | CCS Concepts: Software and its engineering → Software organizations and properties → Contextual software domains → Virtual worlds software | |
dc.subject | Software and its engineering → Software organizations and properties → Contextual software domains → Virtual worlds software | |
dc.title | Web3D Publishing Tools and Techniques for Digital Heritage | en_US |
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