Remaking Lost Communities in Virtual Cultural Landscapes

dc.contributor.authorZhang, Junyuen_US
dc.contributor.authorSturdee, Miriamen_US
dc.contributor.authorMiller, Alanen_US
dc.contributor.authorOliver, Iainen_US
dc.contributor.authorAitken, Jacquieen_US
dc.contributor.editorCampana, Stefanoen_US
dc.contributor.editorFerdani, Danieleen_US
dc.contributor.editorGraf, Holgeren_US
dc.contributor.editorGuidi, Gabrieleen_US
dc.contributor.editorHegarty, Zackaryen_US
dc.contributor.editorPescarin, Sofiaen_US
dc.contributor.editorRemondino, Fabioen_US
dc.date.accessioned2025-09-05T20:33:54Z
dc.date.available2025-09-05T20:33:54Z
dc.date.issued2025
dc.description.abstractCharacters in immersive, Virtual Reality environments have the potential to enrich the user experience, improving engagement with heritage, and in doing so, benefiting heritage organisations and their communities. By creating authentic digital scenes based upon archaeological and historical data, we enable these communities and their visitors to better understand the past. Often, historical reconstructions can appear empty, focused on the landscape and architecture, yet omitting animals, people and associated intangible heritage. We demonstrate the potential of enriching these reconstructions with the details of lives past.en_US
dc.description.sectionheadersReconstructing the Past
dc.description.seriesinformationDigital Heritage
dc.identifier.doi10.2312/dh.20253016
dc.identifier.isbn978-3-03868-277-6
dc.identifier.pages10 pages
dc.identifier.urihttps://doi.org/10.2312/dh.20253016
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/dh20253016
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectCCS Concepts Computing methodologies → Modeling and simulation; Applied computing → Arts and humanities; Education; Information systems → Multimedia information systems; Human-centered computing → Human computer interaction
dc.subjectCCS Concepts Computing methodologies → Modeling and simulation
dc.subjectApplied computing → Arts and humanities
dc.subjectEducation
dc.subjectInformation systems → Multimedia information systems
dc.subjectHuman centered computing → Human computer interaction
dc.titleRemaking Lost Communities in Virtual Cultural Landscapesen_US
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