Developing interactive web-based virtual environments using ATON and Godot
dc.contributor.author | Fanini, Bruno | en_US |
dc.contributor.author | Andrucci, Federico | en_US |
dc.contributor.author | Amadei, Chiara Florise | en_US |
dc.contributor.author | Gosti, Giorgio | en_US |
dc.contributor.author | Luca, Daniele De | en_US |
dc.contributor.author | Imboden, Silvano | en_US |
dc.contributor.author | Guidazzoli, Antonella | en_US |
dc.contributor.editor | Campana, Stefano | en_US |
dc.contributor.editor | Ferdani, Daniele | en_US |
dc.contributor.editor | Graf, Holger | en_US |
dc.contributor.editor | Guidi, Gabriele | en_US |
dc.contributor.editor | Hegarty, Zackary | en_US |
dc.contributor.editor | Pescarin, Sofia | en_US |
dc.contributor.editor | Remondino, Fabio | en_US |
dc.date.accessioned | 2025-09-05T21:50:14Z | |
dc.date.available | 2025-09-05T21:50:14Z | |
dc.date.issued | 2025 | |
dc.description.abstract | Creating Interactive Online Virtual Spaces with Open-Source Tools. Among the available options, the tutorial will focus on two solutions: ATON and Godot, evaluating them also in light of their strengths and weaknesses. Both frameworks support 3D environments ranging from the smallest scale to large ones, such as a city. ATON and Godot can also be used in interaction with each other. | en_US |
dc.description.sectionheaders | Tutorials | |
dc.description.seriesinformation | Digital Heritage | |
dc.identifier.doi | 10.2312/dh.20253293 | |
dc.identifier.isbn | 978-3-03868-277-6 | |
dc.identifier.pages | 2 pages | |
dc.identifier.uri | https://doi.org/10.2312/dh.20253293 | |
dc.identifier.uri | https://diglib.eg.org/handle/10.2312/dh20253293 | |
dc.publisher | The Eurographics Association | en_US |
dc.rights | Attribution 4.0 International License | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
dc.subject | CCS Concepts: Computing methodologies → Computer graphics; Virtual reality; Mixed / augmented reality; Software and its engineering → Development frameworks and environments; Applied computing → Arts and humanities | |
dc.subject | Computing methodologies → Computer graphics | |
dc.subject | Virtual reality | |
dc.subject | Mixed / augmented reality | |
dc.subject | Software and its engineering → Development frameworks and environments | |
dc.subject | Applied computing → Arts and humanities | |
dc.title | Developing interactive web-based virtual environments using ATON and Godot | en_US |
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