Using Virtual Worlds in Communicating Archaeology
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Date
2025
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
The Museum of Cultural History at the University of Oslo, Norway, has a long history of digitizing cultural heritage in 3D. Applications vary from exhibitions and public outreach to academic research, university and elementary school teaching.To truly engage our audiences, we are forced to think creatively. This poster presents examples from recent projects at the museum that have been exploring ways to facilitate people to look closer and use digital 3D models as a gateway to further exploration.
Description
CCS Concepts: Human-centred computing → Interaction design → Empirical studies in interaction design; Computer methodologies → Computer graphics → Graphics systems and interfaces → Mixed / augmented reality
@inproceedings{10.2312:dh.20253100,
booktitle = {Digital Heritage},
editor = {Campana, Stefano and Ferdani, Daniele and Graf, Holger and Guidi, Gabriele and Hegarty, Zackary and Pescarin, Sofia and Remondino, Fabio},
title = {{Using Virtual Worlds in Communicating Archaeology}},
author = {Riel, Sjoerd van and Pantos, George Alexis and Andreassen, Ingvild Solberg and Handberg, Søren and Damlien, Hege and Berg-Hansen, Inger Marie and Kimball, Justin},
year = {2025},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-277-6},
DOI = {10.2312/dh.20253100}
}