EG 2016 - Posters
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        Posters
      
      
        Real-time Rendering of Heterogeneous Translucent Objects using Voxel Number Map
      
      
      
      
        Real-Time Rendering of Heterogeneous Translucent Materials with Dynamic Programming
      
      
      
      
        Rig-Space Motion Retargeting
      
      
      
      
        Efficient Point based Global Illumination on Intel MIC Architecture
      
      
      
      
        Efficient Voxel Marking for Hierarchical Volumetric Fusion
      
      
      
      
        Interactive Additive Diffraction Synthesis
      
      
      
      
        Acceptable System Latency for Gaze-Dependent Level of Detail Rendering
      
      
      
      
        A Practical GPU-accelerated Method for the Simulation of Naval Objects on Irregular Waves
      
      
      
      
        Physically-based Rendering of Highly Scattering Fluorescent Solutions using Path Tracing
      
      
      
      
        Tonal Art Maps with Image Space Strokes
      
      
      
      
        3D Modelling Framework: an Incremental Approach
      
      
      
      
        Interactive Monte-Carlo Ray-Tracing Upsampling
      
      
      
      
        Terracotta Reassembly from Fragments Based on Surface Ornamentation Adjacency Constraints
      
      
      
      
        Real-Time Video Texture Synthesis for Multi-Frame Capsule Endoscopy Visualization
      
      
      
      
        Transferring and Animating a non T-pose Model to a T-pose Model
      
      
      
      
        Augmenting Physical Maps: an AR Platform for Geographical Information Visualization
      
      
      
      
        Conversion of CAD Models to Loop Subdivision Surfaces
      
      
      
      
        A 3D Morphable Model of the Eye Region
      
      
      
      
        Skyglow: Towards a Night-time Illumination Model for Urban Environments
      
      
      
      
        Tiled Depth of Field Splatting
      
      
      
      
        No-infill 3D Printing