State-of-the-art Report in Sketch Processing

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Date
2025
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association and John Wiley & Sons Ltd.
Abstract
Sketches are a powerful and natural form of communication and are used in numerous systems for modelling, animation, shape retrieval, and editing. Despite their popularity, rough sketches - whether raster or vector, 2D or 3D - are often too complex and imprecise to be used directly and thus need special processing. For instance, many downstream applications, such as shape reconstruction, have strict requirements for cleanliness and accuracy of the input sketch. Alternatively, if a drawing is the final result, users might want to further process the sketch through tasks such as vectorization, beautification, cleanup, flat colorization, and more. In this state-of-the-art report, we identify core geometrical and topological challenges shared by many processing methods, such as identifying endpoints, strokes, and junctions. Building upon that analysis, we then survey sketch processing methods in each task category. Furthermore, we outline the commonly used sketch datasets and promising avenues for future research in sketch processing.
Description

CCS Concepts: Computing methodologies → Parametric curve and surface models; Shape analysis; Perception

        
@article{
10.1111:cgf.70079
, journal = {Computer Graphics Forum}, title = {{
State-of-the-art Report in Sketch Processing
}}, author = {
Liu, Chenxi
and
Bessmeltsev, Mikhail
}, year = {
2025
}, publisher = {
The Eurographics Association and John Wiley & Sons Ltd.
}, ISSN = {
1467-8659
}, DOI = {
10.1111/cgf.70079
} }
Citation