Revisiting Analog Stereoscopic Film
dc.contributor.author | Freude, Christian | en_US |
dc.contributor.author | Jauernik, Christina | en_US |
dc.contributor.author | Lurf, Johann | en_US |
dc.contributor.author | Suppin, Rüdiger | en_US |
dc.contributor.author | Wimmer, Michael | en_US |
dc.contributor.editor | Catalano, Chiara Eva | en_US |
dc.contributor.editor | Parakkat, Amal Dev | en_US |
dc.date.accessioned | 2025-05-09T09:43:30Z | |
dc.date.available | 2025-05-09T09:43:30Z | |
dc.date.issued | 2025 | |
dc.description.abstract | We present approaches for the simulation of an analog autostereoscopic (glasses-free) display and the visualization of analog color film at micro scales. These techniques were developed during an artistic research project and the creation of an accompanying art installation, which exhibits an analog stereo short film projected on a re-creation of a cyclostéréoscope, a historic device developed around 1952. We describe how computer graphics helped to understand the cyclostéréoscope, supported its physical re-creation, and enabled the visualization of the projection and material structure of analog film using physically based Monte Carlo light simulation. | en_US |
dc.description.sectionheaders | Immersive Rendering | |
dc.description.seriesinformation | ACM/EG Expressive Symposium - WICED: Eurographics Workshop on Intelligent Cinematography and Editing | |
dc.identifier.doi | 10.2312/exw.20251061 | |
dc.identifier.isbn | 978-3-03868-271-4 | |
dc.identifier.pages | 6 pages | |
dc.identifier.uri | https://doi.org/10.2312/exw.20251061 | |
dc.identifier.uri | https://diglib.eg.org/handle/10.2312/exw20251061 | |
dc.publisher | The Eurographics Association | en_US |
dc.rights | Attribution 4.0 International License | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
dc.subject | CCS Concepts: Applied computing → Media arts; Computing methodologies → Animation; Rendering; Human-centered computing → Visualization systems and tools; Hardware → Displays and imagers | |
dc.subject | Applied computing → Media arts | |
dc.subject | Computing methodologies → Animation | |
dc.subject | Rendering | |
dc.subject | Human centered computing → Visualization systems and tools | |
dc.subject | Hardware → Displays and imagers | |
dc.title | Revisiting Analog Stereoscopic Film | en_US |