VCBM 2021: Eurographics Workshop on Visual Computing for Biology and Medicine
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Browsing VCBM 2021: Eurographics Workshop on Visual Computing for Biology and Medicine by Subject "Mixed / augmented reality"
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Item Projection Mapping for In-Situ Surgery Planning by the Example of DIEP Flap Breast Reconstruction(The Eurographics Association, 2021) Martschinke, Jana; Klein, Vanessa; Kurth, Philipp; Engel, Klaus; Ludolph, Ingo; Hauck, Theresa; Horch, Raymund; Stamminger, Marc; Oeltze-Jafra, Steffen and Smit, Noeska N. and Sommer, Björn and Nieselt, Kay and Schultz, ThomasNowadays, many surgical procedures require preoperative planning, mostly relying on data from 3D imaging techniques like computed tomography or magnetic resonance imaging. However, preoperative assessment of this data is carried out on the PC (using classical CT/MR viewing software) and not on the patient's body itself. Therefore, surgeons need to transfer both their overall understanding of the patient's individual anatomy and also specific markers and labels for important points from the PC to the patient only with the help of imaginative power or approximative measurement. In order to close the gap between preoperative planning on the PC and surgery on the patient, we propose a system to directly project preoperative knowledge to the body surface by projection mapping. As a result, we are able to display both assigned labels and a volumetric and view-dependent view of the 3D data in-situ. Furthermore, we offer a method to interactively navigate through the data and add 3D markers directly in the projected volumetric view. We demonstrate the benefits of our approach using DIEP flap breast reconstruction as an example. By means of a small pilot study, we show that our method outperforms standard surgical planning in accuracy and can easily be understood and utilized even by persons without any medical knowledge.Item The Role of Depth Perception in XR from a Neuroscience Perspective: A Primer and Survey(The Eurographics Association, 2021) Hushagen, Vetle; Tresselt, Gustav C.; Smit, Noeska N.; Specht, Karsten; Oeltze-Jafra, Steffen and Smit, Noeska N. and Sommer, Björn and Nieselt, Kay and Schultz, ThomasAugmented and virtual reality (XR) are potentially powerful tools for enhancing the efficiency of interactive visualization of complex data in biology and medicine. The benefits of visualization of digital objects in XR mainly arise from enhanced depth perception due to the stereoscopic nature of XR head mounted devices. With the added depth dimension, XR is in a prime position to convey complex information and support tasks where 3D information is important. In order to inform the development of novel XR applications in the biology and medicine domain, we present a survey which reviews the neuroscientific basis underlying the immersive features of XR. To make this literature more accessible to the visualization community, we first describe the basics of the visual system, highlighting how visual features are combined to objects and processed in higher cortical areas with a special focus on depth vision. Based on state of the art findings in neuroscience literature related to depth perception, we provide several recommendations for developers and designers. Our aim is to aid development of XR applications and strengthen development of tools aimed at molecular visualization, medical education, and surgery, as well as inspire new application areas.