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Browsing by Author "Zeglen, Zaneta"

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    The IMPULSE Project: Advancing Immersive Digitization for Sustainable Digital Cultural Heritage Integration within ECCCH.
    (The Eurographics Association, 2025) Mehmeti, Lorela; Ascari, Margherita; Gianfrate, Valentina; Zeglen, Zaneta; Charitos, Dimitris; Anastassakis, George; Campana, Stefano; Ferdani, Daniele; Graf, Holger; Guidi, Gabriele; Hegarty, Zackary; Pescarin, Sofia; Remondino, Fabio
    This article critically analyses the assumptions of the European Collaborative Cloud for Cultural Heritage (ECCCH) and explores how the impact and results of the ongoing IMPULSE project can contribute to and integrate within its broader framework. In particular, IMPULSE offers a relevant testing ground for ECCCH to advance the management of immersive digital cultural heritage objects. A key focus is on the sustainability of IMPULSE's outcomes and their potential to address the fragmentation that characterizes the digital cultural heritage landscape. This fragmentation affects different aspects of the digitization process, such as technical issues, standardization, interoperability, user experience, and legal dimensions. Many cultural collections in Europe are still not digitized, with significantly low figures for high-quality three-dimensional representations essential for scientific collaboration. Existing standards and methodologies are neither uniform, traceable, nor fully secure, and practical techniques enabling accurate physical simulations of digitized heritage objects remain largely unexplored. Against this issue, IMPULSE is positioned to develop and test new approaches connected to metadata standardisation and immersive interaction with digital objects that capture not only the visual but also the dynamic characteristics of cultural heritage assets and practices. Starting from the analysis of these aspects and in view of the alignment with the strategic objectives of the European Commission, IMPULSE's ongoing research contributes to technical de-fragmentation by providing the development of an EU-based Multi-User Virtual Environment (MUVE) for visualising and interacting with 3D assets. Its approach emphasizes interoperability, ensuring that data formats, protocols, and tools align with existing cultural heritage infrastructures, making integration into platforms and digital twins more feasible. IMPULSE research is also aimed at defining protocols and tools to provide data in a standardised and easily understandable format, based on three IMPULSE prototypes. The ongoing research on IMPULSE is relevant when considering uninvolved users, as it provides prototypes and tests of immersive interaction geared towards diverse audiences (academics, artists, cultural and creative industries). By focusing on immersive interaction with CH objects in virtual environments, IMPULSE contributes not only to advancing digital heritage methodologies but also to ensuring their sustainability and integration within the ECCCH.

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